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		<updated>2026-06-16T11:16:25Z</updated>
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	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Pistols</id>
		<title>Pistols</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Pistols"/>
				<updated>2014-10-05T18:50:31Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
''Handguns are made for killin', ain't no good for nothing else..''&lt;br /&gt;
&lt;br /&gt;
''-Lynyrd Skynyrd'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pistols can be separated into two different categories: '''slow, heavy pistols''' like the 14mm Pistol best suited for targeted shots using crit-related [[Item perks|weapon perks]] on one side, and '''fast shooting &amp;quot;light&amp;quot; pistols''' like the Colt M1911 on the hand, best suited for targeting limbs or simply shooting the torso with a good rate of fire and preferably a high base crit chance.&lt;br /&gt;
&lt;br /&gt;
Due to the changes in animation times, Pistols can shoot about three times as fast as they used to, making torso-spamming a viable tactic even in real-time. With a good variety of different pistols, every character can be sure to find a useful pistol for him, be it as a primary weapon or a sidearm.&lt;br /&gt;
&lt;br /&gt;
=List of Pistols=&lt;br /&gt;
&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[.223 Pistol]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[.44 Magnum Revolver (Speedload)]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Colt 6520 10mm Pistol]]&lt;br /&gt;
* [[Colt M1911]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Desert Eagle .44 Ext. Cap.]]&lt;br /&gt;
* [[Desert Eagle .50AE]]&lt;br /&gt;
* [[Desert Eagle .50AE Ext. Cap.]]&lt;br /&gt;
* [[Grenade Pistol]]&lt;br /&gt;
* [[P220]]&lt;br /&gt;
* [[PPK12 Gauss Pistol]]&lt;br /&gt;
* [[S&amp;amp;W M29 Revolver]]&lt;br /&gt;
* [[S&amp;amp;W M29 Revolver Speedload]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
&lt;br /&gt;
[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
* [[Zip Gun]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Pistols&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[14mm Pistol]] || 4 || 30 || 50 - 60 || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[.223 Pistol]] || 5 || 40 || 40 - 70 || 30 || 75&lt;br /&gt;
|-&lt;br /&gt;
| [[.44 Magnum Revolver]] || 5 || 20 || 25 - 35 || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[.44 Magnum Revolver (Speedload)]] || 5 || 20 || 25 - 35 || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[9mm Mauser]] || 3 || 37 || 18 - 22 || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 6520 10mm Pistol]] || 3 || 25 || 22 - 32 || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt M1911]] || 3 || 30 || 30 - 40 || 15 || 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .44]] || 5 || 25 || 25 - 35 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .44 Ext. Cap.]] || 3 || 25 || 25 - 35 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .50AE]] || 3 || 35 || 35 - 60 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .50AE Ext. Cap.]] || 3 || 35 || 35 - 60 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade Pistol]] || 5 || 35 || 85 - 140 || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[P220]] || 3 || 35 || 28 - 38 || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[PPK12 Gauss Pistol]] || 4 || 45 || 34 - 45 || 15 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;amp;W M29 Revolver]] || 4 || 37 || 28 - 38 || 25 || 48&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;amp;W M29 Revolver Speedload]] || 5 || 37 || 32 - 43 || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Needler Pistol]] || 3 || 25 || 30 - 45 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Zip Gun]] || 3 || 15 || 22 - 35 || 10 || 10&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Pistols</id>
		<title>Pistols</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Pistols"/>
				<updated>2014-10-05T18:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
''Handguns are made for killin', ain't no good for nothing else..''&lt;br /&gt;
&lt;br /&gt;
''-Lynyrd Skynyrd'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pistols can be separated into two different categories: '''slow, heavy pistols''' like the 14mm Pistol best suited for targeted shots using crit-related [[Item perks|weapon perks]] on one side, and '''fast shooting &amp;quot;light&amp;quot; pistols''' like the Colt M1911 on the hand, best suited for targeting limbs or simply shooting the torso with a good rate of fire and preferably a high base crit chance.&lt;br /&gt;
&lt;br /&gt;
Due to the changes in animation times, Pistols can shoot about three times as fast as they used to, making torso-spamming a viable tactic even in real-time. With a good variety of different pistols, every character can be sure to find a useful pistol for him, be it as a primary weapon or a sidearm.&lt;br /&gt;
&lt;br /&gt;
=List of Pistols=&lt;br /&gt;
&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[.223 Pistol]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[.44 Magnum Revolver (Speedload)]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Colt 6520 10mm Pistol]]&lt;br /&gt;
* [[Colt M1911]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Desert Eagle .44 Ext. Cap.]]&lt;br /&gt;
* [[Desert Eagle .50AE]]&lt;br /&gt;
* [[Desert Eagle .50AE Ext. Cap.]]&lt;br /&gt;
* [[Grenade Pistol]]&lt;br /&gt;
* [[P220]]&lt;br /&gt;
* [[PPK12 Gauss Pistol]]&lt;br /&gt;
* [[S&amp;amp;W M29 Revolver]]&lt;br /&gt;
* [[S&amp;amp;W M29 Revolver Speedload]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
&lt;br /&gt;
[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
* [[Zip Gun]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Pistols&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[14mm Pistol]] || 4 || 30 || 50 - 60 || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[.223 Pistol]] || 5 || 40 || 40 - 70 || 30 || 75&lt;br /&gt;
|-&lt;br /&gt;
| [[.44 Magnum Revolver]] || 5 || 20 || 25 - 35 || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[.44 Magnum Revolver (Speedload)]] || 5 || 20 || 25 - 35 || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[9mm Mauser]] || 3 || 37 || 18 - 22 || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 6520 10mm Pistol]] || 3 || 25 || 22 - 32 || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt M1911]] || 3 || 30 || 30 - 40 || 15 || 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .44]] || 5 || 25 || 25 - 35 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .44 Ext. Cap.]] || 3 || 25 || 25 - 35 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .50AE]] || 3 || 35 || 35 - 60 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .50AE Ext. Cap.]] || 3 || 35 || 35 - 60 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade Pistol]] || 5 || 35 || 85 - 140 || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[P220]] || 3 || 35 || 28 - 38 || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[PPK12 Gauss Pistol]] || 4 || 45 || 34 - 45 || 15 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;amp;W M29 Revolver]] || 4 || 37 || 28 - 38 || 25 || 48&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;amp;W M29 Revolver (Speedload)]] || 5 || 37 || 32 - 43 || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Needler Pistol]] || 3 || 25 || 30 - 45 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Zip Gun]] || 3 || 15 || 22 - 35 || 10 || 10&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Pistols</id>
		<title>Pistols</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Pistols"/>
				<updated>2014-10-05T18:18:54Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
''Handguns are made for killin', ain't no good for nothing else..''&lt;br /&gt;
&lt;br /&gt;
''-Lynyrd Skynyrd'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pistols can be separated into two different categories: '''slow, heavy pistols''' like the 14mm Pistol best suited for targeted shots using crit-related [[Item perks|weapon perks]] on one side, and '''fast shooting &amp;quot;light&amp;quot; pistols''' like the Colt M1911 on the hand, best suited for targeting limbs or simply shooting the torso with a good rate of fire and preferably a high base crit chance.&lt;br /&gt;
&lt;br /&gt;
Due to the changes in animation times, Pistols can shoot about three times as fast as they used to, making torso-spamming a viable tactic even in real-time. With a good variety of different pistols, every character can be sure to find a useful pistol for him, be it as a primary weapon or a sidearm.&lt;br /&gt;
&lt;br /&gt;
=List of Pistols=&lt;br /&gt;
&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[.223 Pistol]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[.44 Magnum Revolver (Speedload)]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Colt 6520 10mm Pistol]]&lt;br /&gt;
* [[Colt M1911]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Desert Eagle .44 Ext. Cap.]]&lt;br /&gt;
* [[Desert Eagle .50AE]]&lt;br /&gt;
* [[Desert Eagle .50AE Ext. Cap.]]&lt;br /&gt;
* [[Grenade Pistol]]&lt;br /&gt;
* [[P220]]&lt;br /&gt;
* [[PPK12 Gauss Pistol]]&lt;br /&gt;
* [[S&amp;amp;W M29 Revolver]]&lt;br /&gt;
* [[S&amp;amp;W M29 Revolver Speedload]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
&lt;br /&gt;
[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
* [[Zip Gun]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Pistols&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP &lt;br /&gt;
|-&lt;br /&gt;
| [[14mm Pistol]] || 4 || 30 || 50 - 60 || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[.223 Pistol]] || 5 || 40 || 40 - 70 || 30 || 75&lt;br /&gt;
|-&lt;br /&gt;
| [[.44 Magnum Revolver]] || 5 || 20 || 25 - 35 || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[.44 Magnum Revolver (Speedload)]] || 5 || 20 || 25 - 35 || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[9mm Mauser]] || 3 || 37 || 18 - 22 || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 6520 10mm Pistol]] || 3 || 25 || 22 - 32 || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt M1911]] || 3 || 30 || 30 - 40 || 15 || 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .44]] || 5 || 25 || 25 - 35 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .44 Ext. Cap.]] || 3 || 25 || 25 - 35 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .50AE]] || 3 || 35 || 35 - 60 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle .50AE Ext. Cap.]] || 3 || 35 || 35 - 60 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade Pistol]] || 5 || 35 || 85 - 140 || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[P220]] || 3 || 35 || 28 - 38 || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[PPK12 Gauss Pistol]] || 4 || 45 || 34 - 45 || 15 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;amp;W M29 Revolver]] || 4 || 37 || 28 - 38 || 25 || 48&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;amp;W M29 Revolver (Speedload)]] || 5 || 37 || 32 - 43 || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Needler Pistol]] || 3 || 25 || 30 - 45 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Zip Gun]] || 3 || 15 || 22 - 35 || 10 || 10&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Hand-to-hand_weapons</id>
		<title>Hand-to-hand weapons</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Hand-to-hand_weapons"/>
				<updated>2014-10-05T14:47:21Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hand-to-hand weapons are deadly at close range, but they offer more than just damage. Many HtH weapons come with some kind of special effects or attributes that set them apart from other weapons from that category. Generally, there are 3 broad categories that weapons belonging to the HtH skill can be put into:&lt;br /&gt;
&lt;br /&gt;
=List of Blades=&lt;br /&gt;
&lt;br /&gt;
* [[Shiv]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Switchblade]]&lt;br /&gt;
* [[Combat Knife]]&lt;br /&gt;
* [[Wakizashi Blade]]&lt;br /&gt;
* [[Machete]]&lt;br /&gt;
* [[Ripper]]&lt;br /&gt;
&lt;br /&gt;
=List of Clubs=&lt;br /&gt;
&lt;br /&gt;
* [[Wrench]]&lt;br /&gt;
* [[Club]]&lt;br /&gt;
* [[Louisville Slugger]]&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
* [[Sledgehammer]]&lt;br /&gt;
* [[Super Sledge]]&lt;br /&gt;
* [[Cattle Prod]]&lt;br /&gt;
* [[Super Cattle Prod]]&lt;br /&gt;
&lt;br /&gt;
=List of Unarmed Weapons=&lt;br /&gt;
&lt;br /&gt;
* [[Brass Knuckles]]&lt;br /&gt;
* [[Spiked Knuckles]]&lt;br /&gt;
* [[Impact Gloves]]&lt;br /&gt;
* [[Power Fist]]&lt;br /&gt;
* [[Mega Power Fist]]&lt;br /&gt;
* [[Punch Gun]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Blades&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP &lt;br /&gt;
|-&lt;br /&gt;
| [[Shiv]] || 1 || 1 || 10 - 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knife]] || 2 || 1 || 15 - 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Switchblade]] || 1 || 1 || 17 - 27 || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Knife]] || 2 || 1 || 30 - 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Wakizashi Blade]] || 2 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Machete]] || 3 || 1 || 30 - 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Ripper]] || 4 || 1 || 45 - 65 || 20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Clubs&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP &lt;br /&gt;
|-&lt;br /&gt;
| [[Wrench]] || 3 || 1 || 15 - 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]] || 4 || 1 || 20 - 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Louisville Slugger]] || 4 || 1 || 35 - 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbar]] || 5 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sledgehammer]] || 5 || 2 || 55 - 65 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Sledge]] || 5 || 2 || 105 - 120 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Cattle Prod]] || 4 || 1 || 65 - 85 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Cattle Prod]] || 4 || 2 || 65 - 85 || 30&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Unarmed&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP &lt;br /&gt;
|-&lt;br /&gt;
| [[Brass Knuckles]] || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiked Knuckles]] || 1 || 1 || 25 - 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Impact Gloves]] || 1 || 1 || 45 - 70 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Power Fist]] || 1 || 1 || 110 - 145 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Power Fist]] || 1 || 1 || 125 - 160 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch Gun]] || 1 || 1 || 125 - 160 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Energy_Weapons</id>
		<title>Energy Weapons</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Energy_Weapons"/>
				<updated>2014-10-05T14:07:58Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
''The care and feeding of energy-based weapons.  How to arm and operate weapons that use laser or plasma technology.''&lt;br /&gt;
&lt;br /&gt;
Energy Weapons include a variety of Energy pistols &amp;amp; SMG's and Energy rifles. They typically deal laser, plasma or electric damage, rather than normal damage that most small and big guns use.&lt;br /&gt;
&lt;br /&gt;
=List of Energy Pistols &amp;amp; SMG's=&lt;br /&gt;
&lt;br /&gt;
* [[Alien Blaster]]&lt;br /&gt;
* [[Electro SMG]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Phazer]]&lt;br /&gt;
* [[Plasma Pistol]]&lt;br /&gt;
* [[Plasma Pistol Ext. Cap.]]&lt;br /&gt;
* [[Rad SMG]]&lt;br /&gt;
* [[Solar Scorcher]]&lt;br /&gt;
* [[YK32 Pulse Pistol]]&lt;br /&gt;
* [[Gavitron]]&lt;br /&gt;
&lt;br /&gt;
=List of Energy Rifles and Others=&lt;br /&gt;
&lt;br /&gt;
* [[Electro Rifle]]&lt;br /&gt;
* [[Gatling Laser]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Laser Rifle Ext. Cap.]]&lt;br /&gt;
* [[Plasma Rifle]]&lt;br /&gt;
* [[Rad Rifle]]&lt;br /&gt;
* [[Turbo Plasma Rifle]]&lt;br /&gt;
* [[YK42B Pulse Rifle]]&lt;br /&gt;
* [[Plasma Cannon]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Energy Pistols &amp;amp; SMGs&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Blaster]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Electro SMG]] || 4 || 30 || 30 - 60 || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Pistol]] || 3 || 45 || 20 - 45 || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Magneto Laser Pistol]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Phazer]] || 3 || 30 || 25 - 45 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasma Pistol]] || 4 || 30 || 40 - 60 || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasma Pistol Ext. Cap.]] || 4 || 30 || 35 - 55 || 20 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Rad SMG]] || 4 || 40 || 35 - 50 || 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Scorcher]] || 3 || 60 || 65 - 85 || 50  || 1&lt;br /&gt;
|- &lt;br /&gt;
| [[YK32 Pulse Pistol]] || 3 || 22 || 40 - 85 || 20 || 55&lt;br /&gt;
|-&lt;br /&gt;
| [[Gavitron]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Energy Rifles &amp;amp; Others&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[Electro Rifle]] || 6 || 40 || 20 - 120 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatling Laser]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Rifle]] || 6 || 50 || 40 - 65 || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Rifle Ext. Cap.]] || 6 || 65 || 40 - 85 || 35 || 35&lt;br /&gt;
|- &lt;br /&gt;
| [[Plasma Rifle]] || 6 || 35 || 45 - 80 || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Rad Rifle]] || 6 || 30 || 80 - 100 || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Turbo Plasma Rifle]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[YK42B Pulse Rifle]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasma Cannon]] || 7 || 60 || 150 - 200 || 80 || 50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T14:06:11Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Medium and Heavy Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[M240]]	|| 7 || 50 || 25 - 35 || 55 || 140&lt;br /&gt;
|-&lt;br /&gt;
| [[M60]] || 7 || 50 || 27 - 37 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[MG42]] || 7 || 60 || 25 - 35 || 60 || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[PKS]] || 6 || 60 || 25 - 40 || 65 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[UKM-2000P]] || 6 || 50 || 25 - 35 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[NEGEV NG7]] || 6 || 55 || 25 - 35 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Miniguns, Flamers, Launchers, and Anti Material Rifles&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[AS50]] || 6 || 90 || 70 - 95 || 75 || 85&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenger Minigun]] || 7 || 50 || 7 - 10 || 13 || 250&lt;br /&gt;
|-&lt;br /&gt;
| [[DSR-50]] || 6 || 95 || 80 - 130 || 80 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamer]] || 6 || 7 || 100 - 150 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Improved Flamer]] || 6 || 8 || 200 - 220 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Incinerator]] || 6 || 30 || 70 - 90 || 40 || 85&lt;br /&gt;
|-&lt;br /&gt;
| [[Milkor MGL]] || 5 || 40 || 90 - 140 || 75 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Milkor MGLS]] || 5 || 55 || 95 - 145 || 75 || 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Minigun]] || 7 || 60 || 4 - 7 || 15 || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Launcher]] || 7 || 50 || 200 - 250 || 90 || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Bozar]] || 6 || 100 || 70 - 115 || 80 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Vindicator Minigun]] || 7 || 30 || 13 - 23 || 40 || 175&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Energy_Weapons</id>
		<title>Energy Weapons</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Energy_Weapons"/>
				<updated>2014-10-05T13:59:41Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
''The care and feeding of energy-based weapons.  How to arm and operate weapons that use laser or plasma technology.''&lt;br /&gt;
&lt;br /&gt;
Energy Weapons include a variety of Energy pistols &amp;amp; SMG's and Energy rifles. They typically deal laser, plasma or electric damage, rather than normal damage that most small and big guns use.&lt;br /&gt;
&lt;br /&gt;
=List of Energy Pistols &amp;amp; SMG's=&lt;br /&gt;
&lt;br /&gt;
* [[Alien Blaster]]&lt;br /&gt;
* [[Electro SMG]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Phazer]]&lt;br /&gt;
* [[Plasma Pistol]]&lt;br /&gt;
* [[Plasma Pistol Ext. Cap.]]&lt;br /&gt;
* [[Rad SMG]]&lt;br /&gt;
* [[Solar Scorcher]]&lt;br /&gt;
* [[YK32 Pulse Pistol]]&lt;br /&gt;
* [[Gavitron]]&lt;br /&gt;
&lt;br /&gt;
=List of Energy Rifles and Others=&lt;br /&gt;
&lt;br /&gt;
* [[Electro Rifle]]&lt;br /&gt;
* [[Gatling Laser]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Laser Rifle Ext. Cap.]]&lt;br /&gt;
* [[Plasma Rifle]]&lt;br /&gt;
* [[Rad Rifle]]&lt;br /&gt;
* [[Turbo Plasma Rifle]]&lt;br /&gt;
* [[YK42B Pulse Rifle]]&lt;br /&gt;
* [[Plasma Cannon]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Energy Pistols &amp;amp; SMGs&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Blaster]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Electro SMG]] || 4 || 30 || 30 - 60 || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Pistol]] || 3 || 45 || 20 - 45 || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Magneto Laser Pistol]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Phazer]] || 3 || 30 || 25 - 45 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasma Pistol]] || 4 || 30 || 40 - 60 || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasma Pistol Ext. Cap.]] || 4 || 30 || 35 - 55 || 20 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Rad SMG]] || 4 || 40 || 35 - 50 || 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Scorcher]] || 3 || 60 || 65 - 85 || 50  || 1&lt;br /&gt;
|- &lt;br /&gt;
| [[YK32 Pulse Pistol]] || 3 || 22 || 40 - 85 || 20 || 55&lt;br /&gt;
|-&lt;br /&gt;
| [[Gavitron]] || - || - || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Energy Rifles &amp;amp; Others&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| [[Electro Rifle]] || 6 || 40 || 20 - 120 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatling Laser]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Rifle]] || 6 || 50 || 40 - 65 || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Rifle Ext. Cap.]] || 6 || 65 || 40 - 85 || 35 || 35&lt;br /&gt;
|- &lt;br /&gt;
| [[Plasma Rifle]] || 6 || 35 || 45 - 80 || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Rad Rifle]] || 6 || 30 || 80 - 100 || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Turbo Plasma Rifle]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[YK42B Pulse Rifle]] || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasma Cannon]] || 7 || 60 || 150 - 200 || 80 || 50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T13:42:08Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 50 || 25 - 35 || 55 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 50 || 27 - 37 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 60 || 25 - 35 || 60 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 60 || 25 - 40 || 65 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 50 || 25 - 35 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 55 || 25 - 35 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Str !! Rng !! Dmg !! AP !! Rld&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 90 || 70 - 95 || 75 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 50 || 7 - 10 || 13 || 250&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 95 || 80 - 130 || 80 || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 7 || 100 - 150 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 8 || 200 - 220 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 30 || 70 - 90 || 40 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 40 || 90 - 140 || 75 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 55 || 95 - 145 || 75 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 60 || 4 - 7 || 15 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 50 || 200 - 250 || 90 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 100 || 70 - 115 || 80 || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 30 || 13 - 23 || 40 || 175&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T12:27:37Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Req. !! Range !! Damage !! AP !! Reload&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 50 || 25 - 35 || 55 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 50 || 27 - 37 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 60 || 25 - 35 || 60 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 60 || 25 - 40 || 65 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 50 || 25 - 35 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 55 || 25 - 35 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Req. !! Range !! Damage !! AP !! Reload&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 90 || 70 - 95 || 75 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 50 || 7 - 10 || 13 || 250&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 95 || 80 - 130 || 80 || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 7 || 100 - 150 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 8 || 200 - 220 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 30 || 70 - 90 || 40 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 40 || 90 - 140 || 75 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 55 || 95 - 145 || 75 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 60 || 4 - 7 || 15 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 50 || 200 - 250 || 90 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 100 || 70 - 115 || 80 || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 30 || 13 - 23 || 40 || 175&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T12:27:03Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Req. !! Range !! Damage !! AP !! Reload&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 50 || 25 - 35 || 55 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 50 || 27 - 37 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 60 || 25 - 35 || 60 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 60 || 25 - 40 || 65 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 50 || 25 - 35 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 55 || 25 - 35 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Range !! Damage !! AP !! Reload&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 90 || 70 - 95 || 75 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 50 || 7 - 10 || 13 || 250&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 95 || 80 - 130 || 80 || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 7 || 100 - 150 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 8 || 200 - 220 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 30 || 70 - 90 || 40 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 40 || 90 - 140 || 75 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 55 || 95 - 145 || 75 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 60 || 4 - 7 || 15 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 50 || 200 - 250 || 90 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 100 || 70 - 115 || 80 || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 30 || 13 - 23 || 40 || 175&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T12:26:02Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Req. !! Range !! Damage !! AP !! Reload&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 50 || 25 - 35 || 55 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 50 || 27 - 37 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 60 || 25 - 35 || 60 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 60 || 25 - 40 || 65 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 50 || 25 - 35 || 70 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 55 || 25 - 35 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Range !! Damage !! AP !! Reload&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 90 || 70 - 95 || 150 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 50 || 7 - 10 || 13 || 250&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 95 || 80 - 130 || 80 || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 7 || 100 - 150 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 8 || 200 - 220 || 50 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 30 || 70 - 90 || 40 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 40 || 90 - 140 || 75 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 55 || 95 - 145 || 75 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 60 || 4 - 7 || 15 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 50 || 200 - 250 || 90 || 120&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 100 || 70 - 115 || 80 || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 30 || 13 - 23 || 40 || 175&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T11:41:50Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#837463&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T01:48:08Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#4D3412&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T01:46:50Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#333&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T01:42:11Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;white&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T01:30:06Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP Cost !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP Cost !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T01:26:19Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength !! Damage !! AP Cost !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Big_Guns</id>
		<title>Big Guns</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Big_Guns"/>
				<updated>2014-10-05T01:24:31Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
'''There is always a bigger fish, so you'd better bring a bigger gun.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The operation and maintenance of absurdly large firearms - miniguns, rocket launchers, flamethrowers and the like.''&lt;br /&gt;
&lt;br /&gt;
Big Guns include weapons such as [[Medium machine guns|Medium]] and [[Heavy machine guns|Heavy Machine Guns]], [[Other big guns|Miniguns, Flamers, Launchers, and Anti Material Rifles]]. While each big gun has a unique playstyle, they usually tend to focus on AoE (Area of Effect) or CC (Crowd Control) effects and are by no means better than small guns just because they're larger. At the same time, their use is much more specialized and it is nothing strange that big gun characters might often find themselves using small guns and weapons from other categories when they are not taking part in a coordinated Zone Control action, since big guns and their ammunition are expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Medium Machine Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Name	!! Strength Req. !! Damage !! AP / Use !! Ammunition&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M240&amp;lt;/b&amp;gt;	|| 7 || 25 - 35 || 55 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;M60&amp;lt;/b&amp;gt;|| 7 || 27 - 37 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;MG42&amp;lt;/b&amp;gt; || 7 || 25 - 35 || 60 || 7.92x57 Mauser&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;PKS&amp;lt;/b&amp;gt; || 6 || 25 - 40 || 65 || 7.62x54mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;UKM-2000P&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 70 || 7.62x51mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;NEGEV NG7&amp;lt;/b&amp;gt; || 6 || 25 - 35 || 100 || 7.62x51mm&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | &amp;lt;center&amp;gt;Miniguns + Bigger Guns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AS50&amp;lt;/b&amp;gt; || 6 || 70 - 95 || 150 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Avenger Minigun&amp;lt;/b&amp;gt; || 7 || 7 - 10 || 13 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;DSR-50&amp;lt;/b&amp;gt; || 6 || 80 - 130 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Flamer&amp;lt;/b&amp;gt; || 6 || 100 - 150 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Flamer&amp;lt;/b&amp;gt; || 6 || 200 - 220 || 50 || Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Incinerator&amp;lt;/b&amp;gt; || 6 || 70 - 90 || 40 || Napalm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGL&amp;lt;/b&amp;gt; || 5 || 90 - 140 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Milkor MGLS&amp;lt;/b&amp;gt; || 5 || 95 - 145 || 75 || 40x46mm grenades&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Minigun&amp;lt;/b&amp;gt; || 7 || 4 - 7 || 15 || 5.3mm&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rocket Launcher&amp;lt;/b&amp;gt; || 7 || 200 - 250 || 90 || Rocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bozar&amp;lt;/b&amp;gt; || 6 || 70 - 115 || 80 || .50 BMG&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Vindicator Minigun&amp;lt;/b&amp;gt; || 7 || 13 - 23 || 40 || 4.7mm caseless&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Armor_Traits</id>
		<title>Armor Traits</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Armor_Traits"/>
				<updated>2014-10-04T20:33:57Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: /* Armor Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
== Armor Traits ==&lt;br /&gt;
&lt;br /&gt;
Each armor has a number of so-called armor traits. These give positive as well as negative effects to it's user. The power armor, for example, has the &amp;quot;Tin Can&amp;quot; trait which reduces the chance to be knocked out, but if a knockout nevertheless should happen, it will last longer. The armor traits are also listed in the pipboy so you can check what they mean at any time. &lt;br /&gt;
&lt;br /&gt;
Here are a list of Armor Traits :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:690px;  float:left;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Armor Trait&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;Description&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Quick Recovery]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;You are quick at recovering from being knocked out or knocked down. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Paper Wall]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This armor has almost no stopping power! You have -2 strength in rolls to avoid knockdown and knockouts.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Stone Wall]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;With this armor, you have +2 strength in rolls to avoid knockdown and knockouts. You are also knocked back half the normal distance.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Sprinter]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;The lightness of the armor allows you to move faster. The lower your current AP , the faster you run, up to 25% faster.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Bonus Rate of Fire]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Firing this weapon costs 5% less Action Points &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Malus Rate of Fire]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Any attacks will cost 5% more action points while wearing this armor. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Psychopath]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;You don't care about people dying, you care about striking the final blow yourself! Whenever you kill another player, you instantly regenerate 15 action points   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Confident]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Wearing armor makes you worry less about stray bullets. Each rank of this trait gives you +10% suppression resistance.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Courageous]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;The bullets flying left and right doesn't even make you flinch, you're in power armor for crying out loud! +100% suppression resistance. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Faster Reload]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;With each rank of this armor trait, you reload weapons 10% faster than normal &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Plated Gloves]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Wearing this armor makes you less likely to cripple your arms (+2 Endurance to rolls), and less likely to avoid weapon drops (+2 strength for rolls vs weapon drop). The gloves do however make it 10% slower to reload weapons.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Harder to Heal]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;You get 25 HP less when healed.   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Easier to Heal]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;You get 25 HP more when healed. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Faster Medic]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Performing First Aid and Doctor is 25% faster while wearing this armor. Stacks with Field Medic perks.   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Bulky]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This armor is bulky. Your extra AP regeneration is lowered (-2 agility for extra AP regen).  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Each rank of this armor trait makes it harder for your enemies to make critical strikes on you. You get + 5% Critical Resistance.   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Electrified]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Anyone trying to attack you with HtH will be shocked. Literally. Melee attackers lose 10AP for each hit on this armor. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Tin Can]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;How do you even take a piss in this thing? Well protected as you may be, it is difficult to see through that helmet. -1 Perception&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Powered]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This armor functions like an exoskeleton, with powerful servos assisting with very powerful movement. You get 3+ Strength, and you are able to run with weapons that you could otherwise walk with.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits</id>
		<title>Weapon Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits"/>
				<updated>2014-10-04T20:21:54Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: /* Weapon Perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
List of [[#Weapon Traits|Weapon Traits]] or list of [[#Weapon Perks| Weapon Perks]]&lt;br /&gt;
&lt;br /&gt;
== Weapon Traits ==&lt;br /&gt;
&lt;br /&gt;
Weapon traits are effects, positive or negative, that are Inherited by the weapon. Almost all weapons have weapon traits except tier 1 weapons. They cannot be changed or removed.&lt;br /&gt;
&lt;br /&gt;
Here are a list of Weapon Traits -&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:690px;  float:left;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Weapon Trait&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;Description&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Knockback]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;20% chance to knockdown  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Suppression]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
Each bullet has 3% chance to suppress all targets within burst range (even if it doesn't hit)&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Scoped]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;+1 Perception for sight bonus calculations. (+2 with Four Eyes trait) &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[AP Drain]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;20% chance that target will lose 15 action points  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Super Knockback]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;100% chance to cause knockback. This knockback is also much longer than normal.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Super Knockout]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;100% chance to knockout target.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Limb Shredder]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;10% chance to roll vs targets endurance to cripple random limb   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Auto Knockdown]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;100% chance to knockdown &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Silent Attack]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Attacking with this weapon doesn't desneak you&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Spray and Pray]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;The number of projectiles that may hit a single target decreases with the square of the distance to the target. This allows you to hit many targets with few bullets at longer ranges, while concentrating the damage to a single target at close ranges. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Partial Reload]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;Reloading AP cost depends on how much ammo needs to be loaded. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Double Tap]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This weapon is well suited to the double-tap shooting technique, which allows you to fire multiple times in a quick succession. In game terms, your extra AP regen doesn't pause during the weapon animation   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Increased DR]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;The damage resistance of the target is increased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Decreased DR]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;The damage resistance of the target is decreased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Reliable]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This weapon is reliable.Weapon jams and misfires are 25% less likely &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Unreliable]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This weapon is unreliable. It is 25% more likely to jam or misfiring.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Durable]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This weapon is durable. It deteriorates 25% slower &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; |&amp;lt;center&amp;gt;[[Fragile]]&amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;This weapon is fragile. It deteriorates 25% faster. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon Perks ==&lt;br /&gt;
&lt;br /&gt;
All weapons have 5 perks that unlock when you are proficient enough with the corresponding weapon skill. Small Guns, Big Guns, Energy Weapons and Hand-to-Hand Combat weapons unlock new perks at skill levels 150, 175, 200, 225 and 250. Throwing weapons, Sneak weapons and items such as First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200. To see a list of perks for Kits or bags, go to [[Item Perks &amp;amp; Traits]].&lt;br /&gt;
&lt;br /&gt;
Different weapons and items unlock different perks. Here's the list of perks that can be unlocked:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Faster Reload&amp;lt;/b&amp;gt; || With each rank you reload weapons 10% faster than normal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bonus Damage&amp;lt;/b&amp;gt; || 5% more damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Knock Back&amp;lt;/b&amp;gt; || 20% chance to knock back.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Suppression&amp;lt;/b&amp;gt; || Each bullet has a +3% chance to suppress all targets within burst range even if it doesn't hit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Accurate&amp;lt;/b&amp;gt; || +30% hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bonus Ranged Damage&amp;lt;/b&amp;gt; || +2 damage per bullet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Hit the Gaps&amp;lt;/b&amp;gt; || -10 to DR% and DT.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Ignore AC&amp;lt;/b&amp;gt; || Ignores 10 armor class.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;More Criticals&amp;lt;/b&amp;gt; || +2% base critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Better Criticals&amp;lt;/b&amp;gt; || +1 to critical power.  Doesn't affect the chance to cause criticals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;More Bleed&amp;lt;/b&amp;gt; || +30% chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Better Bleed&amp;lt;/b&amp;gt; || +20% bleed strength.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Reliable&amp;lt;/b&amp;gt; || Weapon jams and misfires are 25% less likely.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Knockout Strike&amp;lt;/b&amp;gt; || 10% more likely to cause knockouts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Better Knockouts&amp;lt;/b&amp;gt; || +0.6s knockout duration.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Slower Deterioration&amp;lt;/b&amp;gt; || Condition reduces 25% slower.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Blinding Strike&amp;lt;/b&amp;gt; || 10% more likely to cause eye damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Crippling Strike&amp;lt;/b&amp;gt; || 10% more likely to cripple arms or legs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Piercing Strike&amp;lt;/b&amp;gt; || 10% more likely to cause armor bypass.  Also, bypass is stronger by 15% if one is caused.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Finisher&amp;lt;/b&amp;gt; || If target is suffering from temporary effects (suppression, disoriented, winded, KO) this perk increases the critical damage multiplier if the target fails a roll against intelligence and luck.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;More Spread&amp;lt;/b&amp;gt; || Increases weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Less Spread&amp;lt;/b&amp;gt; || Reduces weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Better One-Hex&amp;lt;/b&amp;gt; || Increases one-hex damage by 5.  This makes bursting at close range more devastating to individual targets.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Bonus Rate of Fire&amp;lt;/b&amp;gt; || -5% to action point cost to use weapon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Silent Death&amp;lt;/b&amp;gt; || Attacking from behind while sneaking with this weapon causes double damage.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Item_Perks_%26_Traits</id>
		<title>Item Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Item_Perks_%26_Traits"/>
				<updated>2014-10-04T16:45:43Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
== Item Traits ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Healing&amp;lt;/b&amp;gt; || Heals 25 extra damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;High Quality&amp;lt;/b&amp;gt; || Half as likely that the item is consumed when used.  1/60 instead of 1/30.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Antiseptic&amp;lt;/b&amp;gt; || Ignores 1/3 of the bandage % while healing.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Anti Hemorrhagic&amp;lt;/b&amp;gt; || Heals 15 [[bleed]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rapid Callus Formations&amp;lt;/b&amp;gt; || If you manage to heal a limb, you roll again with the same modifiers to heal another limb for free.  Does nothing if patient doesn't have multiple limbs crippled.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item Perks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Antiseptic&amp;lt;/b&amp;gt; || Ignores 1/3 of the bandage % while healing.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rapid Callus Formations&amp;lt;/b&amp;gt; || If you manage to heal a limb, you roll again with the same modifiers to heal another limb for free.  Does nothing if patient doesn't have multiple limbs crippled.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Anti Hemorrhagic&amp;lt;/b&amp;gt; || Heals 15 [[bleed]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Healing&amp;lt;/b&amp;gt; || Heals 25 extra damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Sal Volatile&amp;lt;/b&amp;gt; || Also known as smelling salts.  Wakes the patient up if he or she is knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Trauma Surgery&amp;lt;/b&amp;gt; || If your patient is near death (negative HP), this perk brings him or her back to positive HP.  This happens prior to any other healing and doesn't affect bandaged status.  Time to get out there and save some lives, doc!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Ghost I&amp;lt;/b&amp;gt; || +20% Sneak when next to a wall.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Ghost II&amp;lt;/b&amp;gt; || +20% Sneak when within 5 hexes of a wall.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Item_Perks_%26_Traits</id>
		<title>Item Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Item_Perks_%26_Traits"/>
				<updated>2014-10-04T16:44:55Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: /* Item Perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Healing&amp;lt;/b&amp;gt; || Heals 25 extra damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;High Quality&amp;lt;/b&amp;gt; || Half as likely that the item is consumed when used.  1/60 instead of 1/30.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Antiseptic&amp;lt;/b&amp;gt; || Ignores 1/3 of the bandage % while healing.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Anti Hemorrhagic&amp;lt;/b&amp;gt; || Heals 15 [[bleed]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rapid Callus Formations&amp;lt;/b&amp;gt; || If you manage to heal a limb, you roll again with the same modifiers to heal another limb for free.  Does nothing if patient doesn't have multiple limbs crippled.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item Perks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Antiseptic&amp;lt;/b&amp;gt; || Ignores 1/3 of the bandage % while healing.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rapid Callus Formations&amp;lt;/b&amp;gt; || If you manage to heal a limb, you roll again with the same modifiers to heal another limb for free.  Does nothing if patient doesn't have multiple limbs crippled.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Anti Hemorrhagic&amp;lt;/b&amp;gt; || Heals 15 [[bleed]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Healing&amp;lt;/b&amp;gt; || Heals 25 extra damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Sal Volatile&amp;lt;/b&amp;gt; || Also known as smelling salts.  Wakes the patient up if he or she is knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Trauma Surgery&amp;lt;/b&amp;gt; || If your patient is near death (negative HP), this perk brings him or her back to positive HP.  This happens prior to any other healing and doesn't affect bandaged status.  Time to get out there and save some lives, doc!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Ghost I&amp;lt;/b&amp;gt; || +20% Sneak when next to a wall.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Ghost II&amp;lt;/b&amp;gt; || +20% Sneak when within 5 hexes of a wall.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Item_Perks_%26_Traits</id>
		<title>Item Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Item_Perks_%26_Traits"/>
				<updated>2014-10-04T16:29:44Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: /* Item Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Improved Healing&amp;lt;/b&amp;gt; || Heals 25 extra damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;High Quality&amp;lt;/b&amp;gt; || Half as likely that the item is consumed when used.  1/60 instead of 1/30.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Antiseptic&amp;lt;/b&amp;gt; || Ignores 1/3 of the bandage % while healing.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Anti Hemorrhagic&amp;lt;/b&amp;gt; || Heals 15 [[bleed]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Rapid Callus Formations&amp;lt;/b&amp;gt; || If you manage to heal a limb, you roll again with the same modifiers to heal another limb for free.  Does nothing if patient doesn't have multiple limbs crippled.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item Perks ==&lt;br /&gt;
* Antiseptic - Ignores 1/3 of the bandage while healing&lt;br /&gt;
* Rapid Callus Formations - If you manage to heal a limb, you roll again with the same modifiers to heal another limb for free. Does nothing if patient doesn't have multiple limbs crippled.&lt;br /&gt;
* Anti Hemorrhagic - Heals 15 bleed.&lt;br /&gt;
* Improved Healing - Heals 25 extra damage.&lt;br /&gt;
* Sal Volatile - Also known as smelling salts. Wakes the patient up if he or she is knocked out.&lt;br /&gt;
* Trauma Surgery - If your patient is near death (negative HP), this perk brings him or her back to positive HP. This happens prior to any other healing and doesn't affect bandaged status. Time to get out there and save some lives, doc!&lt;br /&gt;
* Ghost I - +20% sneak when next to a wall.&lt;br /&gt;
* Ghost II - +20% sneak when within 5 hexes from a wall.&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Flamer</id>
		<title>Flamer</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Flamer"/>
				<updated>2014-10-01T15:55:57Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;'''Back to see a list of Other big guns'''   Does devastating damage to your targets at close range.  {| class=&amp;quot;wikitable&amp;quot; style=width:380px;  ! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Flam...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Other big guns]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Does devastating damage to your targets at close range.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:380px; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Flamer&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Flamer.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |  A Flambe 450 Model flamethrower, varmiter variation. Fires a short spray of extremely hot, flammable liquid. Requires specialized fuel to work properly. &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | '''[[Damage]]'''&lt;br /&gt;
| 100 - 150 (Burst)&amp;lt;br&amp;gt;Spread: 50&lt;br /&gt;
|-&lt;br /&gt;
| '''Burst'''&lt;br /&gt;
| AP: 50&amp;lt;br&amp;gt;Range: 7&lt;br /&gt;
|-&lt;br /&gt;
| '''Reload'''&lt;br /&gt;
| AP:120&lt;br /&gt;
|-&lt;br /&gt;
| '''Traits'''&lt;br /&gt;
| [[Partial Reload]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon Perks'''&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Damage type]]'''&lt;br /&gt;
| Fire&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Ammo]]'''&lt;br /&gt;
| Flamethrower Fuel&lt;br /&gt;
|-&lt;br /&gt;
| '''[[S.P.E.C.I.A.L.#Strength|Strength]] required'''&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| '''Type'''       &lt;br /&gt;
| Two-Handed&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Weight]]'''   &lt;br /&gt;
| 10,429 grams&lt;br /&gt;
|-&lt;br /&gt;
| '''[[caps|Base price]]'''       &lt;br /&gt;
| NA &lt;br /&gt;
|-&lt;br /&gt;
| '''Tier'''   &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=width:350px; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Flamer.png]] 1x&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 6x [[Alloys]]&amp;lt;br&amp;gt;2x [[Components]]&amp;lt;br&amp;gt;5x [[Junk]]&amp;lt;br&amp;gt;6x [[Metal Parts]]&amp;lt;br&amp;gt;1x [[Ceramic Plate]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Workbench]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Two-Handed]]&lt;br /&gt;
[[Category:Craftable]]&lt;br /&gt;
[[Category:Tier 1]]&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Flamer.png</id>
		<title>File:Flamer.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Flamer.png"/>
				<updated>2014-10-01T15:54:18Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Graves uploaded a new version of &amp;amp;quot;File:Flamer.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Wrench</id>
		<title>Wrench</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Wrench"/>
				<updated>2014-09-30T20:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Hand-to-hand weapons]]'''&lt;br /&gt;
&lt;br /&gt;
Adjusts problematic bolts and attitudes depending on the circumstance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Wrench&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:wrench.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A typical wrench used by mechanics or robbers.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| 15 - 25(Swing)&lt;br /&gt;
|-&lt;br /&gt;
! Swing&lt;br /&gt;
| AP: 25&amp;lt;br&amp;gt;Range: 1&lt;br /&gt;
|-&lt;br /&gt;
! Traits&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
! [[S.P.E.C.I.A.L.#Strength|Strength]] required&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| One-Handed&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 1814 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
! Tier&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:wrench.png]] 1x&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 2x [[Junk]]&amp;lt;br&amp;gt;2x [[Metal Parts]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Workbench]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:One-Handed]]&lt;br /&gt;
[[Category:Craftable]]&lt;br /&gt;
[[Category:Tier 1]]&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Hunting_Rifle</id>
		<title>Hunting Rifle</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Hunting_Rifle"/>
				<updated>2014-09-30T20:14:09Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;'''Back to see a list of Sniper rifles'''  A very powerful assault rifle. Best used for small crowds of powerful enemies. Its ammunition type, 5,45mm, ensures that it is b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Sniper rifles]]'''&lt;br /&gt;
&lt;br /&gt;
A very powerful assault rifle. Best used for small crowds of powerful enemies. Its ammunition type, 5,45mm, ensures that it is best suited for whatever lies in wait.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Hunting Rifle&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:hunting_rifle.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A Colt Rangemaster semi-automatic rifle, in .223 caliber.  Single-shot only.  &lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| 25 - 45(single)&amp;lt;br&amp;gt;Bleed Chance:  40%&amp;lt;br&amp;gt;Bleed Damage: 40&lt;br /&gt;
|-&lt;br /&gt;
! Single&lt;br /&gt;
| AP: 50&amp;lt;br&amp;gt;Range: 45&lt;br /&gt;
|-&lt;br /&gt;
! Reload&lt;br /&gt;
| AP: 0&lt;br /&gt;
|-&lt;br /&gt;
! Traits&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
! [[S.P.E.C.I.A.L.#Strength|Strength]] required&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Two-Handed&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 4090 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| NA[[caps]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:hunting_rifle.png]] 1x&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 2x [[Components]]&amp;lt;br&amp;gt;1x [[Alloys]]&amp;lt;br&amp;gt;1x [[Components]]&amp;lt;br&amp;gt;2x [[Fibers]]&amp;lt;br&amp;gt;4x [[Junk]]&amp;lt;br&amp;gt;1x [[Metal Parts]]&amp;lt;br&amp;gt;3x [[Wood]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Workbench]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| NA&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Two-Handed]]&lt;br /&gt;
[[Category:Craftable]]&lt;br /&gt;
[[Category:Tier 2]]&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Hunting_rifle.png</id>
		<title>File:Hunting rifle.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Hunting_rifle.png"/>
				<updated>2014-09-30T20:13:23Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Wrench</id>
		<title>Wrench</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Wrench"/>
				<updated>2014-09-30T19:58:36Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;'''Back to see a list of Hand-to-hand weapons'''  Adjusts problematic bolts and attitudes depending on the circumstance.  &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt; &amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Hand-to-hand weapons]]'''&lt;br /&gt;
&lt;br /&gt;
Adjusts problematic bolts and attitudes depending on the circumstance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Wrench&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:wrench.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A typical wrench used by mechanics or robbers.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| 15 - 25(Swing)&lt;br /&gt;
|-&lt;br /&gt;
! Swing&lt;br /&gt;
| AP: 23&amp;lt;br&amp;gt;Range: 1&lt;br /&gt;
|-&lt;br /&gt;
! Traits&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
! [[S.P.E.C.I.A.L.#Strength|Strength]] required&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| One-Handed&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 1814 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
! Tier&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:wrench.png]] 1x&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 2x [[Junk]]&amp;lt;br&amp;gt;2x [[Metal Parts]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Workbench]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:One-Handed]]&lt;br /&gt;
[[Category:Craftable]]&lt;br /&gt;
[[Category:Tier 1]]&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Wrench.png</id>
		<title>File:Wrench.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Wrench.png"/>
				<updated>2014-09-30T19:53:50Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Switchblade</id>
		<title>Switchblade</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Switchblade"/>
				<updated>2014-09-30T19:46:40Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;'''Back to see a list of Hand-to-hand weapons'''  A simple but flashy blade.  &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt; &amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt; {| class=&amp;quot;wikitable&amp;quot; ! colspan=&amp;quot;2&amp;quot; | &amp;lt;cent...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Hand-to-hand weapons]]'''&lt;br /&gt;
&lt;br /&gt;
A simple but flashy blade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Switchblade&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:switchblade.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | The blade of this small knife is held by a spring.  When a button on the handle is pressed, the blade shoots out with a satisfying, &amp;quot;Sssssshk,&amp;quot; sound.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| 17 - 27(Swing)&amp;lt;br&amp;gt;27 - 45(Thrust)&lt;br /&gt;
|-&lt;br /&gt;
! Swing&lt;br /&gt;
| AP: 14&amp;lt;br&amp;gt;Range: 1&lt;br /&gt;
|-&lt;br /&gt;
! Thrust&lt;br /&gt;
| AP: 28&amp;lt;br&amp;gt;Range: 1&lt;br /&gt;
|-&lt;br /&gt;
! Traits&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
! [[S.P.E.C.I.A.L.#Strength|Strength]] required&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| One-Handed&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 500 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
! Tier&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-xs-12 col-md-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:switchblade.gif]] 1x&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 2x [[Flint]]&amp;lt;br&amp;gt;3x [[Junk]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Workbench]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:One-Handed]]&lt;br /&gt;
[[Category:Craftable]]&lt;br /&gt;
[[Category:Tier 1]]&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Switchblade.gif</id>
		<title>File:Switchblade.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Switchblade.gif"/>
				<updated>2014-09-30T19:44:25Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Scorpion_Tail</id>
		<title>Scorpion Tail</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Scorpion_Tail"/>
				<updated>2014-09-30T19:16:15Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;'''Back to see a list of Crafting Materials.'''   {| class=&amp;quot;wikitable&amp;quot; style=width:380px; ! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Scorpion Tail&amp;lt;/center&amp;gt; |- | colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Crafting Materials]].'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:380px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Scorpion Tail&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:scorpion_tail.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | The severed tail of a radscorpion.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Weight]]''' ||  500 Grams &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Scorpion_tail.gif</id>
		<title>File:Scorpion tail.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Scorpion_tail.gif"/>
				<updated>2014-09-30T19:15:55Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Antidote</id>
		<title>Antidote</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Antidote"/>
				<updated>2014-09-30T18:59:45Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Healing items]]'''&lt;br /&gt;
&lt;br /&gt;
A Radscorpion based anti-venom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Antidote&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:antidote.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|A bottle containing a home-brewed antidote for poison.  A milky liquid with floating pieces of radscorpion flesh.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Effect&lt;br /&gt;
| -25 Current [[Poison]] level &lt;br /&gt;
|-&lt;br /&gt;
!Weight&lt;br /&gt;
|453 grams &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Crafting table&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:antidote.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!Resources&lt;br /&gt;
|1 x [[Bottle with Water]]&amp;lt;br&amp;gt;2 x [[Scorpion Tail]] &lt;br /&gt;
|-&lt;br /&gt;
!Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!XP&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Antidote</id>
		<title>Antidote</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Antidote"/>
				<updated>2014-09-30T18:57:17Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Antidote&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:antidote.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|A bottle containing a home-brewed antidote for poison.  A milky liquid with floating pieces of radscorpion flesh.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Effect&lt;br /&gt;
| -25 Current [[Poison]] level &lt;br /&gt;
|-&lt;br /&gt;
!Weight&lt;br /&gt;
|453 grams &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Crafting table&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:antidote.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!Resources&lt;br /&gt;
|1 x [[Bottle with Water]]&amp;lt;br&amp;gt;2 x [[Scorpion Tail]] &lt;br /&gt;
|-&lt;br /&gt;
!Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!XP&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Antidote.png</id>
		<title>File:Antidote.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Antidote.png"/>
				<updated>2014-09-30T18:53:33Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Spiked_Knuckles</id>
		<title>Spiked Knuckles</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Spiked_Knuckles"/>
				<updated>2014-09-30T18:50:11Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Hand-to-hand weapons]].'''&lt;br /&gt;
&lt;br /&gt;
An upgrade on the basic Brass Knuckles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:330px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Spiked Knuckles&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:spiked_knuckles.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | An improved version of the classic Brass Knuckles.  The Spiked Knuckles do more damage, tearing into the flesh of your opponent in unarmed combat.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| 25 - 15 (Punch)&lt;br /&gt;
|-&lt;br /&gt;
! Punch&lt;br /&gt;
| AP: 14&amp;lt;br&amp;gt;Range: 1&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perks&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
! [[S.P.E.C.I.A.L.#Strength|Strength]] required&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Hand-to-hand&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 400 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
! Tier &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=File:Spiked_knuckles.png</id>
		<title>File:Spiked knuckles.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=File:Spiked_knuckles.png"/>
				<updated>2014-09-30T18:48:03Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Spiked_Knuckles</id>
		<title>Spiked Knuckles</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Spiked_Knuckles"/>
				<updated>2014-09-30T13:17:39Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;'''Back to see a list of Hand-to-hand weapons.'''  An upgrade on the basic Brass Knuckles.  {| class=&amp;quot;wikitable&amp;quot; style=width:330px; ! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Spiked Knuckles...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Hand-to-hand weapons]].'''&lt;br /&gt;
&lt;br /&gt;
An upgrade on the basic Brass Knuckles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:330px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Spiked Knuckles&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[Image placeholder]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | An improved version of the classic Brass Knuckles.  The Spiked Knuckles do more damage, tearing into the flesh of your opponent in unarmed combat.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| 25 - 15 (Punch)&lt;br /&gt;
|-&lt;br /&gt;
! Punch&lt;br /&gt;
| AP: 14&amp;lt;br&amp;gt;Range: 1&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perks&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
! [[S.P.E.C.I.A.L.#Strength|Strength]] required&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Hand-to-hand&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 400 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
! Tier &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Antidote</id>
		<title>Antidote</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Antidote"/>
				<updated>2014-09-30T00:26:57Z</updated>
		
		<summary type="html">&lt;p&gt;Graves: Created page with &amp;quot;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;    &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;       {| class=&amp;quot;wikitable&amp;quot; !colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Antidote&amp;lt;/div&amp;gt; |- |colspan=&amp;quot;2&amp;quot;|[Image placeholder] |- |colspan=&amp;quot;2&amp;quot;|A bo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Antidote&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|[Image placeholder]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|A bottle containing a home-brewed antidote for poison.  A milky liquid with floating pieces of radscorpion flesh.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Effect&lt;br /&gt;
|Cures poison.&lt;br /&gt;
|-&lt;br /&gt;
!Weight&lt;br /&gt;
|453 grams &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Crafting Table&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|[Image placeholder]&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!Resources&lt;br /&gt;
|1 x [[Bottle with Water]]&amp;lt;br&amp;gt;2 x [[Scorpion Tail]] &lt;br /&gt;
|-&lt;br /&gt;
!Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!XP&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Graves</name></author>	</entry>

	</feed>