View source for Perks You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in one of the groups: Users, Wiki Editor. You can view and copy the source of this page: [[Category:TobeCompleted]] [[Category:Character]] Perks are passive abilities that improve your character in some way. There are different categories of perks: some you select when you level up (you get a new one every third or fourth level, depending on if you have the Skilled [[Trait]] or not), some are awards for completing certain quests, and others are tied to a specific weapon or item and unlocked by your skill levels. == Level up perks == If you don't have the Skilled trait, you get to choose a new perk every third level (so level 3, 6, 9, etc), up to and including level 24. If you do have the skilled trait, you only get a perk every fourth level (level 4, 8, 12, etc), up to and including level 24. The perks you can choose from are these: *[[Man of Steel]] *[[Toughness]] *[[Improved Hemostasis]] *[[Critical Strength]] *[[Critical Perception]] *[[Critical Endurance]] *[[Critical Agility]] *[[Lifegiver]] *[[Quick Recovery]] *[[Quick Recovery II]] *[[Armor Efficiency]] *[[Nerves of Steel]] *[[Adrenaline Rush]] *[[Dodger]] *[[Action Boy]] *[[Bonus Rate of Fire Perk]] *[[Fast Reload]] *[[Psychopath]] *[[Hawk Eyes]] *[[Sharp Shooter]] *[[Weapon Handling]] *[[Educated]] *[[Pack Rat]] *[[Strong Back]] *[[Fearless]] *[[Faith Healer]] *[[Living Anatomy]] *[[Field Medic]] *[[Dr. Strangelove]] *[[Medicinae Doctor]] *[[Autonomous Regeneration]] *[[Silent Hill Death]] *[[Do or Die]] *[[Gain Strength]] *[[Gain Perception]] *[[Gain Endurance]] *[[Gain Charisma]] *[[Gain Intelligence]] *[[Gain Agility]] *[[Gain Luck]] == Quest Perks == Currently the following perks are given as a reward for completing some quest: *[[Awareness]] *[[Silent Running]] {| class="wikitable sortable" |- ! Name !! Requirements !! Effect !! Name !! Requirements !! Effect |- | width="1000px" | [[Improved Hemostasis]] || Example || Example ||[[Toughness]] || Example || Example |- | [[Critical Strength]] || Example || Example || [[Man of Steel]] || Example || Example |- | [[Critical Perception]] || Example || Example || [[Critical Strength]] || Example || Example |- | [[Critical Agility]] || Example || Example || [[Critical Endurance]]|| Example || Example |- | [[Quick Recovery II]] || Example || Example ||[[Quick Recovery]] || Example || Example |- | [[Armor Efficiency]] || Example || Example || [[Lifegiver]] || Example || Example |- | [[Adrenaline Rush]] || Example || Example || [[Nerves of Steel]] || Example || Example |- | [[Action Boy]] || Example || Example || [[Dodger]] || Example || Example |- | [[Psychopath (Perk)]] || Example || Example || [[Fast Reload]] || Example || Example |- | [[Sharp Shooter]] || Example || Example || [[Hawk Eyes]] || Example || Example |- | [[Weapon Handling]] || Example || Example ||[[Bonus Rate of Fire Perk]]|| Example || Example |- | [[Strong Back]] || Example || Example || [[Pack Rat]] || Example || Example |- | [[Faith Healer]] || Example || Example || [[Fearless]] || Example || Example |- | [[Field Medic]] || Example || Example || [[Living Anatomy]] || Example || Example |- | [[Medicinae Doctor]] || Example || Example || [[Dr. Strangelove]] || Example || Example |- | [[Silent Hill Death]] || Example || Example || [[Autonomous Regeneration]] || Example || Example |- | [[Gain Strength]] || Example || Example || [[Do or Die]]|| Example || Example |- | [[Gain Endurance]] || Example || Example || [[Gain Perception]] || Example || Example |- | [[Gain Intelligence]] || Example || Example || [[Gain Charisma]] || Example || Example |- | [[Gain Agility]] || Example || Example || [[Gain Luck]] || Example || Example |} Return to Perks. ← Perks Jump to: navigation, search