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		<id>http://www.fonline-aop.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Patrols</id>
		<title>Patrols - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.fonline-aop.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Patrols"/>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;action=history"/>
		<updated>2026-06-18T08:20:10Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;diff=2209&amp;oldid=prev</id>
		<title>Charlie: Grammar Fix</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;diff=2209&amp;oldid=prev"/>
				<updated>2014-09-05T15:16:37Z</updated>
		
		<summary type="html">&lt;p&gt;Grammar Fix&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:16, 5 September 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Phoenix Core is permanently crossed by a lot of different travelers aside from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/del&gt;characters. Animals, ghouls, adventurers, slavers and even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Super Mutants &lt;/del&gt;are wandering &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;the city ruins.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Phoenix Core is permanently crossed by a lot of different travelers aside from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player &lt;/ins&gt;characters. Animals, ghouls, adventurers, slavers and even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;super mutants &lt;/ins&gt;are wandering the city ruins.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Regularly, patrol groups spawn on the edges of Core maps. They travel from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;side to the other and then leave. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Regularly, patrol groups spawn on the edges of Core maps. They travel from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/ins&gt;side to the other and then leave. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Different groups travel on different maps. In general, more dangerous groups travel at the center of the city.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Different groups travel on different maps. In general, more dangerous groups travel at the center of the city.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Faction guards are regularly patrolling on Gate maps, protecting players from the same faction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Faction guards are regularly patrolling on Gate maps, protecting players from the same faction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Charlie</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;diff=492&amp;oldid=prev</id>
		<title>Shangalar at 17:27, 13 March 2014</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;diff=492&amp;oldid=prev"/>
				<updated>2014-03-13T17:27:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:27, 13 March 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Faction guards are regularly patrolling on Gate maps, protecting players from the same faction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Faction guards are regularly patrolling on Gate maps, protecting players from the same faction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Taking control of a zone allows guards from the controlling faction to start patrolling the area. The farther the zone is from the faction's headquarters, the less guards will patrol it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Taking control of a zone allows guards from the controlling faction to start patrolling the area. The farther the zone is from the faction's headquarters, the less guards will patrol it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:TobeCompleted]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Phoenix Core]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shangalar</name></author>	</entry>

	<entry>
		<id>http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;diff=268&amp;oldid=prev</id>
		<title>Shangalar: Created page with &quot;Phoenix Core is permanently crossed by a lot of different travelers aside from players characters. Animals, ghouls, adventurers, slavers and even Super Mutants are wandering i...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.fonline-aop.net/wiki/index.php?title=Patrols&amp;diff=268&amp;oldid=prev"/>
				<updated>2014-03-04T18:48:59Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Phoenix Core is permanently crossed by a lot of different travelers aside from players characters. Animals, ghouls, adventurers, slavers and even Super Mutants are wandering i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Phoenix Core is permanently crossed by a lot of different travelers aside from players characters. Animals, ghouls, adventurers, slavers and even Super Mutants are wandering in the city ruins.&lt;br /&gt;
&lt;br /&gt;
* Regularly, patrol groups spawn on the edges of Core maps. They travel from a side to the other and then leave. &lt;br /&gt;
* Different groups travel on different maps. In general, more dangerous groups travel at the center of the city.&lt;br /&gt;
* Faction guards are regularly patrolling on Gate maps, protecting players from the same faction.&lt;br /&gt;
* Taking control of a zone allows guards from the controlling faction to start patrolling the area. The farther the zone is from the faction's headquarters, the less guards will patrol it.&lt;/div&gt;</summary>
		<author><name>Shangalar</name></author>	</entry>

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