Combat Shotgun
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! Single  | ! Single  | ||
| − | | AP: 25<br>Range:   | + | | AP: 25<br>Range: 30<br>Spread: 15<br>OneHex: 75  | 
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! Burst  | ! Burst  | ||
| − | | AP: 65<br>Range:   | + | | AP: 65<br>Range: 20<br>Spread: 21<br>OneHex: 55  | 
|-  | |-  | ||
! Reload  | ! Reload  | ||
Revision as of 22:51, 17 August 2014
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The classic shotgun in the Fallout series. Packs a deadly punch for close range enemies. Has the ability to knockdown your enemies within the burst range.
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| A Winchester city-killer 12-Gauge combat shotgun, bullpup variant. In excellent condition, it has the optional DesertWarfare environmental sealant modification for extra reliability. | |
| Damage |  80-100(single) 80-100(Burst)  | 
| Single |  AP: 25 Range: 30 Spread: 15 OneHex: 75  | 
| Burst |  AP: 65 Range: 20 Spread: 21 OneHex: 55  | 
| Reload | AP: 60 | 
| Traits |  2x Knockback Partial Reload  | 
| Weapon Perks |  Faster Reload Bonus Damage Bonus Rate of fire  | 
| Damage type | Normal | 
| Ammo |  12 Gauge Flechette  12 Gauge Shotgun Shells 12 Gauge Slugs  | 
| Strength required | 5 | 
| Type | Two-Handed | 
| Weight | 4052 grams | 
| Base price | NA | 
| Tier | 2 | 
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| Requirements | Shotgun Blueprints | 
| Resources |  4x Components 3x Alloys 5x Junk 4x Metal Parts 1x Spring  | 
| Tools | Workbench | 
| XP | NA | 
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