Disoriented and winded
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| + | Those are [[Critical Hit|critical hit]] effects. | ||
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| + | * Their default duration is 5 seconds though some special items can extend it. | ||
| + | * If active, those effects are represented on your [[Interface|interface]]. | ||
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== Disoriented == | == Disoriented == | ||
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Knocks the wind out of you, making you unable to run for a short amount of time. | Knocks the wind out of you, making you unable to run for a short amount of time. | ||
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| + | [[Category:Gameplay]] | ||
Latest revision as of 18:15, 13 March 2014
Those are critical hit effects.
- Their default duration is 5 seconds though some special items can extend it.
- If active, those effects are represented on your interface.
[edit] Disoriented
Lowers your sight range and hit chance resulting in a temporary blind.
[edit] Winded
Knocks the wind out of you, making you unable to run for a short amount of time.
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