Armors
Contents | 
List of Tier 1 Armor
|   | 
  | ||
|---|---|---|---|
   | 
  | 
    Laser - 3/35% Fire - 5/20% Plasma 3/20% Electric - 5/65% Explode - 3/40%  | 
  Sprinter Quick Recovery  | 
   | 
  | 
    Laser - 3/30% Fire - 5/20% Plasma 4/20% Electric - 5/70% Explode - 4/40%  | 
  Easier to Heal Quick Recovery  | 
   | 
  | 
    Laser - 8/70% Fire - 8/10% Plasma 8/35% Electric - 2/10% Explode - 8/45%  | 
  Stonewall Confident  | 
   | 
  | 
    Laser - 8/60% Fire - 8/45% Plasma 8/40% Electric - 5/30% Explode - 10/50%  | 
  Harder to Heal 2x Confident  | 
   | 
  | 
    Laser - 8/60% Fire - 8/45% Plasma 8/40% Electric - 5/30% Explode - 10/50%  | 
  2x Confident Faster Medic  | 
List of Tier 2 Armor
|   | 
  | ||
|---|---|---|---|
   | 
  | 
    Laser - 3/40% Fire - 7/40% Plasma 4/20% Electric - 7/65% Explode - 4/40%  | 
  Sprinter Quick Recovery Bonus Rate of Fire  | 
   | 
  | 
    Laser - 4/40% Fire - 6/30% Plasma 5/20% Electric - 7/70% Explode - 5/45%  | 
  Easier to Heal Quick Recovery Bonus Rate of Fire  | 
   | 
  | 
    Laser - 10/75% Fire - 8/15% Plasma 8/40% Electric - 4/20% Explode - 8/50%  | 
  Stonewall 3x Confident  | 
   | 
  | 
    Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55%  | 
  2x Confident Plated Gloves Harder to Heal  | 
   | 
  | 
    Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55%  | 
  2x Confident Faster Medic Bonus Critical Resistance  | 
List of Tier 3 Armor
|   | 
  | ||
|---|---|---|---|
   | 
  | 
    Laser - 4/45% Fire - 8/45% Plasma 5/25% Electric - 7/70% Explode - 4/40%  | 
  Sprinter Quick Recovery Bonus Rate of Fire Psychopath  | 
   | 
  | 
    Laser - 4/40% Fire - 6/80% Plasma 5/20% Electric - 10/75% Explode - 10/65%  | 
  Bonus Rate of Fire 2x Confident Faster Reload Easier to Heal  | 
   | 
  | 
    Laser - 15/80% Fire - 8/10% Plasma 12/70% Electric - 15/80% Explode - 8/40%  | 
  Stonewall 3x Confident  | 
   | 
  | 
    Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50%  | 
  2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance  | 
   | 
  | 
    Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50%  | 
  2x Confident Faster Medic 2x Bonus Critical Resistance  | 
List of Faction Armor
In order to obtain faction armors, you have to paint a Combat Armor with a Spray Can by dropping it onto the ground and using the Spray Can on it.
|   | 
  | ||
|---|---|---|---|
   | 
  | 
    Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55%  | 
  2x Confident Plated Gloves Harder to Heal  | 
   | 
  | 
    Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50%  | 
  2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance  | 
   | 
  | 
    Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55%  | 
  2x Confident Plated Gloves Harder to Heal  | 
   | 
  | 
    Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50%  | 
  2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance  | 
   | 
  | 
    Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55%  | 
  2x Confident Plated Gloves Harder to Heal  | 
   | 
  | 
    Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50%  | 
  2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance  | 
   | 
  | 
    Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55%  | 
  2x Confident Plated Gloves Harder to Heal  | 
   | 
  | 
    Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50%  | 
  2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance  | 


























