Armor Tiers 2
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− | + | Tiers 2 armors represent the most used armor sets in the Wasteland. Every set is balanced compared to each other, but each set of armor provides different stats, bonuses and maluses that fit to different playstyles. The Leather Jacket set will probably suit a sniper better while the Metal Armor set will please those adept at a closer combat style. | |
− | + | =List of Tiers 2 armors= | |
− | [[Combat Leather Coat]] | + | {| class="wikitable" style=width:690px; float:left; |
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− | [[Leather Armor]] [[File:Leathergirl.gif]] [[File:Leatherguy.gif]] | + | ! <center>Armor</center>!!<center>In-Game Look</center>!!<center>Protection Stats</center>!! <center>Armor Traits</center> |
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− | [[Leather Armor Mark II]] [[File:Leathergirl2.gif]] [[File:Leatherguy2.gif]] | + | |width="20%" |<center>[[Leather Jacket]]</center><center>[[File:Jacketinv.gif]] </center> ||width="20%" | <center>[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]</center> ||width="30%" | <center> Normal - 5/40%<br>Laser - 3/35%<br>Fire - 5/20% <br>Plasma 3/20%<br>Electric - 5/65%<br>Explode - 3/40% </center> ||width="25%" | <center> [[Paper Wall]]<br>[[Sprinter]]<br>[[Quick Recovery]] </center> |
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− | [[Fire Leather Armor]] [[File:Blueguy2.gif]] [[File:Bluegirl2.gif]] | + | |width="20%" |<center>[[Combat Leather Jacket]]</center><center>[[File:Cmbtjacketinv.gif]] </center> ||width="20%" | <center>[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]</center> ||width="30%" | <center> Normal - 7/45%<br>Laser - 3/40%<br>Fire - 7/40% <br>Plasma 4/20%<br>Electric - 7/65%<br>Explode - 4/40% </center> ||width="25%" | <center> [[Paper Wall]]<br>[[Sprinter]]<br>[[Quick Recovery]]<br>[[Bonus Rate of Fire]]</center> |
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− | [[Metal Armor]] | + | |width="20%" |<center>[[Combat Leather Coat]]</center><center>[[File:Coat.png]] </center> ||width="20%" | <center>[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]</center> ||width="30%" | <center> Normal - 8/45%<br>Laser - 4/45%<br>Fire - 8/45% <br>Plasma 5/25%<br>Electric - 7/70%<br>Explode - 4/40% </center> ||width="25%" | <center> [[Paper Wall]]<br>[[Sprinter]]<br>[[Quick Recovery]]<br>[[Bonus Rate of Fire]]<br>[[Psychopath]]</center> |
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− | [[Metal Armor Mark II]] [[File:Metalguy.gif]] [[File:Metalgirl.gif]] | + | |width="20%" |<center>[[Leather Armor]]</center><center>[[File:Leatherarmor.gif]] </center> ||width="20%" | <center>[[File:Leathergirl.gif]] [[File:Leatherguy.gif]]</center> ||width="30%" | <center> Normal - 8/45%<br>Laser - 3/30%<br>Fire - 5/20% <br>Plasma 4/20%<br>Electric - 5/70%<br>Explode - 4/40% </center> ||width="25%" | <center> [[Confident]]<br>[[Easier to Heal]]<br>[[Quick Recovery]]</center> |
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− | [[Tesla Armor]] [[File:Metalguy.gif]] [[File:Metalgirl.gif]] | + | |width="23%" |<center>[[Leather Armor Mark II]]</center><center>[[File:Leather2.gif]] </center> ||width="20%" | <center>[[File:Leathergirl2.gif]] [[File:Leatherguy2.gif]]</center> ||width="30%" | <center> Normal - 10/45%<br>Laser - 4/40%<br>Fire - 6/30% <br>Plasma 5/20%<br>Electric - 7/70%<br>Explode - 5/45% </center> ||width="25%" | <center> [[Confident]]<br>[[Easier to Heal]]<br>[[Quick Recovery]]<br>[[Bonus Rate of Fire]]</center> |
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− | [[Combat Armor]] [[File:Girl_ca.gif]] [[File:Guy ca.gif]] | + | |width="23%" |<center>[[Fire Leather Armor]]</center><center>[[File:GeckoLeather.png]] </center> ||width="20%" | <center>[[File:Blueguy2.gif]] [[File:Bluegirl2.gif]]</center> ||width="30%" | <center> Normal - 10/45%<br>Laser - 4/40%<br>Fire - 6/80% <br>Plasma 5/20%<br>Electric - 10/75%<br>Explode - 10/65% </center> ||width="25%" | <center>[[Quick Recovery]]<br> [[Bonus Rate of Fire]] <br>2x [[Confident]]<br> [[Faster Reload]] <br>[[Easier to Heal]]</center> |
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− | [[Combat Armor Mark II]] | + | |width="23%" |<center>[[Metal Armor]]</center><center>[[File:Metalarmor.gif]] </center> ||width="20%" | <center>[[File:Metalguy.gif]] [[File:Metalgirl.gif]]</center> ||width="30%" | <center> Normal - 13/55%<br>Laser - 8/70%<br>Fire - 8/10% <br>Plasma 8/35%<br>Electric - 2/10%<br>Explode - 8/45% </center> ||width="25%" | <center>[[Malus Rate of Fire]]<br> [[Stonewall]]<br> [[Confident]]</center> |
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− | [[Combat Armor Mark III]] [[File:Girl_ca.gif]] [[File:Guy ca.gif]] | + | |width="23%" |<center>[[Metal Armor Mark II]]</center><center>[[File:Metal2.gif]] </center> ||width="20%" | <center>[[File:Metalguy.gif]] [[File:Metalgirl.gif]]</center> ||width="30%" | <center> Normal - 15/55%<br>Laser - 10/75%<br>Fire - 8/15% <br>Plasma 8/40%<br>Electric - 4/20%<br>Explode - 8/50% </center> ||width="25%" | <center>[[Malus Rate of Fire]]<br> [[Stonewall]] <br> 3x [[Confident]]</center> |
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− | [[Support Combat Armor]] | + | |width="23%" |<center>[[Tesla Armor]]</center><center>[[File:Tesla.gif]] </center> ||width="20%" | <center>[[File:Metalguy.gif]] [[File:Metalgirl.gif]]</center> ||width="30%" | <center> Normal - 10/40%<br>Laser - 15/80%<br>Fire - 8/10% <br>Plasma 12/70%<br>Electric - 15/80%<br>Explode - 8/40% </center> ||width="25%" | <center>[[Malus Rate of Fire]] <br>[[Stonewall]] <br>3x [[Confident]]</center> |
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− | [[Support Combat Armor Mark II]] | + | |width="23%" |<center>[[Combat Armor]]</center><center>[[File:Ca.gif]] </center> ||width="20%" | <center>[[File:Girl_ca.gif]] [[File:Guy ca.gif]]</center> ||width="30%" | <center> Normal - 12/50%<br>Laser - 8/60%<br>Fire - 8/45% <br>Plasma 8/40%<br>Electric - 5/30%<br>Explode - 10/50% </center> ||width="25%" | <center>[[Bulky]]<br> [[Harder to Heal]]<br> 2x [[Confident]] </center> |
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− | [[Support Combat Armor Mark III]] [[File:Darkgray.gif]] [[File:Darkgirlca.gif]] | + | |width="23%" |<center>[[Combat Armor Mark II]]</center><center>[[File:CmbtMKII.gif]] </center> ||width="20%" | <center>[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]</center> ||width="30%" | <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center> |
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+ | |width="23%" |<center>[[Combat Armor Mark III]]</center><center>[[File:CamkIII.gif]] </center> ||width="20%" | <center>[[File:Girl_ca.gif]] [[File:Guy ca.gif]]</center> ||width="30%" | <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center> | ||
+ | [[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center> | ||
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+ | |width="23%" |<center>[[Support Combat Armor]]</center><center>[[File:ERArmor1.png]] </center> ||width="20%" | <center>[[File:Girl_ca.gif]] [[File:Guy ca.gif]]</center> ||width="30%" | <center> Normal - 13/45%<br>Laser - 8/60%<br>Fire - 8/45% <br>Plasma 8/40%<br>Electric - 5/30%<br>Explode - 10/50% </center> ||width="25%" | <center> [[Quick Recovery]]<br> 2x [[Confident]]<br> [[Faster Medic]]</center> | ||
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+ | |width="23%" |<center>[[Support Combat Armor Mark II]]</center><center>[[File:ERArmor2.png]] </center> ||width="20%" | <center>[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]</center> ||width="30%" | <center> Normal - 14/45%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center> [[Quick Recovery]]<br> 2x [[Confident]]<br> [[Faster Medic]] <br> [[Bonus Critical Resistance]]</center> | ||
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+ | |width="23%" |<center>[[Support Combat Armor Mark III]]</center><center>[[File:ERArmor3.png]] </center> ||width="20%" | <center>[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]</center> ||width="30%" | <center> Normal - 16/45%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>[[Quick Recovery]]<br> 2x [[Confident]]<br> [[Faster Medic]]<br> 2x [[Bonus Critical Resistance]]</center> | ||
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=List of Tiers 2 faction armors= | =List of Tiers 2 faction armors= | ||
− | <br> | + | <br>In order to obtain faction armors, your faction has to control the 3 zones closest to their gate. Faction Armors will spawn in the trader that sells gear from obtaining zones. More zones your faction holds, more armors, weapons, and other supplies will spawn on him for trade. |
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− | [[ | + | {| class="wikitable" style=width:690px; float:left; |
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+ | ! <center>Armor</center>!!<center>In-Game Look</center>!!<center>Protection Stats</center>!! <center>Armor Traits</center> | ||
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+ | |width="20%" |<center>[[Lawyer Combat Armor]] </center><center>[[File:Greyinv.png]] </center> ||width="20%" | <center> [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]</center> ||width="30%" | <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center> | ||
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+ | |width="20%" |<center>[[Lawyer Combat Armor Mark II]] </center><center>[[File:Greyinv.png]] </center> ||width="20%" | <center> [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]</center> ||width="30%" | <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center> | ||
+ | [[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center> | ||
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+ | |width="20%" |<center>[[Family Combat Armor]] </center><center>[[File:DBrownCombat1.png]] </center> ||width="20%" | <center> [[File:Test2.gif]] [[File:Browngirl2.gif]]</center> ||width="30%" | <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center> | ||
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+ | |width="20%" |<center>[[Family Combat Armor Mark II]] </center><center>[[File:DBrownCombat.png]] </center> ||width="20%" | <center> [[File:Test2.gif]] [[File:Browngirl2.gif]]</center> ||width="30%" | <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center> | ||
+ | [[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center> | ||
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+ | |width="20%" |<center>[[Brahminboy Combat Armor]] </center><center>[[File:CMBDMR1.png]] </center> ||width="20%" | <center> [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]</center> ||width="30%" | <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center> | ||
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+ | |width="20%" |<center>[[Brahminboy Combat Armor Mark II]] </center><center>[[File:CMBDMR1.png]] </center> ||width="20%" | <center> [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]</center> ||width="30%" | <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center> | ||
+ | [[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center> | ||
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+ | |width="20%" |<center>[[V-Tec Combat Armor]] </center><center>[[File:BlueCombat1.png]] </center> ||width="20%" | <center> [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] </center> ||width="30%" | <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center> | ||
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+ | |width="20%" |<center>[[V-Tec Combat Armor Mark II]] </center><center>[[File:BlueCombat.png]] </center> ||width="20%" | <center> [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] </center> ||width="30%" | <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center> | ||
+ | [[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center> | ||
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Latest revision as of 12:32, 7 May 2021
Tiers 2 armors represent the most used armor sets in the Wasteland. Every set is balanced compared to each other, but each set of armor provides different stats, bonuses and maluses that fit to different playstyles. The Leather Jacket set will probably suit a sniper better while the Metal Armor set will please those adept at a closer combat style.
[edit] List of Tiers 2 armors
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Laser - 3/35% Fire - 5/20% Plasma 3/20% Electric - 5/65% Explode - 3/40% |
Sprinter Quick Recovery | |
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Laser - 3/40% Fire - 7/40% Plasma 4/20% Electric - 7/65% Explode - 4/40% |
Sprinter Quick Recovery Bonus Rate of Fire | |
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Laser - 4/45% Fire - 8/45% Plasma 5/25% Electric - 7/70% Explode - 4/40% |
Sprinter Quick Recovery Bonus Rate of Fire Psychopath | |
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Laser - 3/30% Fire - 5/20% Plasma 4/20% Electric - 5/70% Explode - 4/40% |
Easier to Heal Quick Recovery | |
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Laser - 4/40% Fire - 6/30% Plasma 5/20% Electric - 7/70% Explode - 5/45% |
Easier to Heal Quick Recovery Bonus Rate of Fire | |
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Laser - 4/40% Fire - 6/80% Plasma 5/20% Electric - 10/75% Explode - 10/65% |
Bonus Rate of Fire 2x Confident Faster Reload Easier to Heal | |
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Laser - 8/70% Fire - 8/10% Plasma 8/35% Electric - 2/10% Explode - 8/45% |
Stonewall Confident | |
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Laser - 10/75% Fire - 8/15% Plasma 8/40% Electric - 4/20% Explode - 8/50% |
Stonewall 3x Confident | |
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Laser - 15/80% Fire - 8/10% Plasma 12/70% Electric - 15/80% Explode - 8/40% |
Stonewall 3x Confident | |
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Laser - 8/60% Fire - 8/45% Plasma 8/40% Electric - 5/30% Explode - 10/50% |
Harder to Heal 2x Confident | |
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Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55% |
2x Confident Plated Gloves Harder to Heal | |
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Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50% |
2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance | |
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Laser - 8/60% Fire - 8/45% Plasma 8/40% Electric - 5/30% Explode - 10/50% |
2x Confident Faster Medic | |
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Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55% |
2x Confident Faster Medic Bonus Critical Resistance | |
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Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50% |
2x Confident Faster Medic 2x Bonus Critical Resistance |
[edit] List of Tiers 2 faction armors
In order to obtain faction armors, your faction has to control the 3 zones closest to their gate. Faction Armors will spawn in the trader that sells gear from obtaining zones. More zones your faction holds, more armors, weapons, and other supplies will spawn on him for trade.
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Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55% |
2x Confident Plated Gloves Harder to Heal | |
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Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50% |
2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance | |
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Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55% |
2x Confident Plated Gloves Harder to Heal | |
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Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50% |
2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance | |
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Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55% |
2x Confident Plated Gloves Harder to Heal | |
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Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50% |
2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance | |
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Laser - 9/65% Fire - 9/50% Plasma 9/40% Electric - 10/35% Explode - 15/55% |
2x Confident Plated Gloves Harder to Heal | |
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Laser - 10/65% Fire - 10/50% Plasma - 10/45% Electric - 9/30% Explode - 15/50% |
2x Confident Plated Gloves Harder to Heal Bonus Critical Resistance |
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