Faction Currency & Economy
Line 5: | Line 5: | ||
* Merchants accept equipment at 50% [[Items condition|condition]] and higher. | * Merchants accept equipment at 50% [[Items condition|condition]] and higher. | ||
* Merchants don't buy Tiers 1 equipment. | * Merchants don't buy Tiers 1 equipment. | ||
− | |||
− |
Revision as of 17:23, 12 March 2014
Several merchants are available into factions' headquarters. Merchants sell different categories of equipment, and they always accept caps as payment. They also barter against equipment at certain conditions.
- Merchants buy equipment of the same categories as they're selling. So, an armorer will buy armors, a weapon dealer will buy guns etc.
- Merchants offer 20% of the item base value when you're selling. You'll get better prices as you raise your persuasion skill.
- Merchants accept equipment at 50% condition and higher.
- Merchants don't buy Tiers 1 equipment.
(Difference between revisions)