We’ve been pretty silent for some weeks and the reason is that we worked hard on the game and unfortunately could not spend enough time discussing it here. While the game is already playable, we’re facing delays on some parts of the development, which now force us to push back the beginning of the beta test a bit in order to polish the game and improve the experience. We also have to perform some tests yet on the online server to ensure that it is in good condition for your arrival. We’re a bit sad about this decision, but we believe it’s for the best. We won’t announce any new date for now as it depends on our progress and the availability of team members. That delay should hopefully be short, which means a few weeks.
Meanwhile, we’ll do our best to show you more about it, for example through some videos. Here is a first one we made some time ago. It shows one of the factions’ Headquarters and a little piece of Phoenix metropolis. There are a bunch of bugs visible on this video, bugs that we addressed already, but we think it’s still an interesting watch:
(If you’re wondering, the white line shows the effective range of your character, the distance at which you have a maximal chance to hit with your current weapon while the green line shows the line of sight. Both can of course be toggled off at any time and the same goes for the burst cone displayed on some occasions during combat.)
We’ll of course keep you informed of our progress as soon as we can, and we wish you a happy new year!