Category:SPECIAL
SPECIAL is an acronym standing for the seven primary statistics of any Fallout's character (Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) , that will, depending on their value, greatly change the character.
Strength
- Strength modifies:
- Base Hit Points (33%)
 - Healing Rate
 - Str requirement for all weapons
 - Bleed resistance
 - Weapon drop resistance
 - Knockout resistance
 - Melee damage. Each point of Strength gives you +2 Melee Damage.
 - Carry weight. Each point of Strength gives you +10 Carry Weight.
 - Throwing range
 - Skill bonuses: SG (1), BG (3), EW (1), HtH Combat (3), Throwing (2), Outdoorsman (1)
 
 
This category currently contains no pages or media.






