User contributions
- 23:44, 18 May 2016 (diff | hist) . . (-22) . . Foods & Drinks  (top)
 - 23:44, 18 May 2016 (diff | hist) . . (-180) . . Foods & Drinks 
 - 09:16, 10 May 2016 (diff | hist) . . (+33) . . Critical Hit  (→The Crit Table)
 - 09:11, 10 May 2016 (diff | hist) . . (+18) . . Critical Hit  (→The Crit Table)
 - 22:19, 6 April 2016 (diff | hist) . . (+701) . . Damage Calculation 
 - 22:14, 6 April 2016 (diff | hist) . . (-21) . . Damage Calculation 
 - 22:13, 6 April 2016 (diff | hist) . . (+2) . . Damage Calculation 
 - 22:12, 6 April 2016 (diff | hist) . . (-3) . . Damage Calculation 
 - 22:12, 6 April 2016 (diff | hist) . . (+3) . . Damage Calculation 
 - 22:11, 6 April 2016 (diff | hist) . . (+1,302) . . N Damage Calculation  (Created page with "Damage is calculated as: TargetDR = Armor + Perks TargetDR = (TargetDR* (100 - (10 * HitTheGap) + 30*attacker.Param[TRAIT_FINESSE])) / 100; TargetDT = Armor + Perks TargetDT...")
 - 22:01, 6 April 2016 (diff | hist) . . (+25) . . Main Page  (→Gameplay)
 - 21:13, 6 April 2016 (diff | hist) . . (-1) . . Burst mechanics  (top)
 - 21:13, 6 April 2016 (diff | hist) . . (-47) . . Burst mechanics 
 - 21:13, 6 April 2016 (diff | hist) . . (+1) . . Burst mechanics 
 - 21:12, 6 April 2016 (diff | hist) . . (+47) . . Burst mechanics 
 - 21:04, 6 April 2016 (diff | hist) . . (+13) . . Burst mechanics 
 - 21:04, 6 April 2016 (diff | hist) . . (+6) . . Burst mechanics 
 - 21:02, 6 April 2016 (diff | hist) . . (+734) . . Burst mechanics 
 





