User contributions
- 02:38, 5 March 2014 (diff | hist) . . (+869) . . Engineering
- 19:50, 4 March 2014 (diff | hist) . . (-168) . . Zone Control (→Starting Zone Control)
- 19:40, 4 March 2014 (diff | hist) . . (+124) . . Zone Control (→Ending Zone Control)
- 19:35, 4 March 2014 (diff | hist) . . (-1) . . Zone Control (→Zone Control Score, Fame and Reputation)
- 19:23, 4 March 2014 (diff | hist) . . (+914) . . N Partial Armor Bypass (Created page with "Partial armor bypass is a critical effect that might happen as a result of a Critical Hit. Such a hit will ignore some of the protection of your armour (if you wear any), ...")
- 19:04, 4 March 2014 (diff | hist) . . (+1,324) . . Level cap
- 18:50, 4 March 2014 (diff | hist) . . (-14) . . Hit Points (→Hit Points regeneration)
- 18:48, 4 March 2014 (diff | hist) . . (+13) . . Derived stats
- 18:48, 4 March 2014 (diff | hist) . . (+13) . . Main Page (→Gameplay)
- 18:40, 4 March 2014 (diff | hist) . . (-24) . . Sneak
- 18:35, 4 March 2014 (diff | hist) . . (+3,079) . . Sneak
- 16:01, 4 March 2014 (diff | hist) . . (+3,008) . . Leadership
- 16:01, 28 February 2014 (diff | hist) . . (+5,802) . . N Hit Chance (Created page with "Hit Chance is the likelihood that you will successfully hit a target in combat. It depends on a number of things, including the weapon, the distance to the target, the skill o...")
- 13:59, 28 February 2014 (diff | hist) . . (+17) . . Main Page (→Player Character)
- 13:56, 28 February 2014 (diff | hist) . . (+6) . . Hit Points (→Maximum Hit Points)
- 03:58, 2 February 2014 (diff | hist) . . (+6) . . Skills
- 03:57, 2 February 2014 (diff | hist) . . (+183) . . N Leadership (Created page with "''The skill of leading other people in combat situations. A skilled leader will be more aware of the battle field, and can inspire others to perform better than they normally ...")
- 03:54, 2 February 2014 (diff | hist) . . (+198) . . Sneak
- 03:52, 2 February 2014 (diff | hist) . . (+149) . . N Sneak (Created page with "''Quiet movement, and the ability to remain unnoticed. If successful, you will be much harder to locate. You cannot run and sneak at the same time.''")
- 03:52, 2 February 2014 (diff | hist) . . (+148) . . N Doctor (Created page with "''The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use.''")
- 03:52, 2 February 2014 (diff | hist) . . (+172) . . N First Aid (Created page with "''General healing skill. Used to heal small cuts, abrasions and other minor ills. In game terms, the use of first aid can heal more hit points over time than just rest.''")
- 03:51, 2 February 2014 (diff | hist) . . (+183) . . Hand-to-Hand Combat
- 03:50, 2 February 2014 (diff | hist) . . (+120) . . Energy Weapons
- 03:50, 2 February 2014 (diff | hist) . . (+108) . . Big Guns
- 03:50, 2 February 2014 (diff | hist) . . (+87) . . Small Guns
- 03:49, 2 February 2014 (diff | hist) . . (+71) . . N Traps (Created page with "''The skill of finding, removing and planting various types of traps.''")
- 03:47, 2 February 2014 (diff | hist) . . (+265) . . N Throwing (Created page with "Throwing affects your proficiency with any thrown weapon, typically spears and grenades. It is similar to the primary weapon skills in that raising the skill mostly affects yo...")
- 03:42, 2 February 2014 (diff | hist) . . (+267) . . N Hand-to-Hand Combat (Created page with "Hand-to-Hand Combat affects your proficiency in melee combat. Weapons include brass knuckles, knives, spears, clubs and sledge hammers. They compensate for the lack of range b...")
- 03:39, 2 February 2014 (diff | hist) . . (+175) . . N Energy Weapons (Created page with "Energy Weapons include a variety of pistols, SMGs and rifles. They typically deal laser, plasma or electric damage, rather than normal damage that most small and big guns use.")
- 03:34, 2 February 2014 (diff | hist) . . (+118) . . N Big Guns (Created page with "Big Guns include weapons such as Medium and Heavy Machine Guns, Miniguns, Flamers, Launchers and Anti Materiel Rifles.")
- 03:33, 2 February 2014 (diff | hist) . . (+184) . . N Small Guns (Created page with "Arguably the most diverse of the weapon skills, the Small Guns skill includes weapons such as Pistols, Sub-machine guns, Shotguns, Assault Rifles, Sniper Rifles and Light Mach...")
- 03:28, 2 February 2014 (diff | hist) . . (-7) . . Skills
- 03:25, 2 February 2014 (diff | hist) . . (+3,526) . . N Skills (Created page with "There are 14 skills in Ashes of Phoenix, divided into 3 categories: Primary skills, Secondary skills and PvE skills. At character creation, a player must tag ex...")
- 02:56, 2 February 2014 (diff | hist) . . (+5) . . Critical Hit (→Base Critical Chance)
- 02:55, 2 February 2014 (diff | hist) . . (-13) . . Critical Hit
- 02:43, 2 February 2014 (diff | hist) . . (-847) . . Critical Hit
- 01:12, 2 February 2014 (diff | hist) . . (+74) . . N User:Lidae (Created page with "One of the developers of FOnline: Ashes of Phoenix. Scripting responsible.") (top)
- 01:05, 2 February 2014 (diff | hist) . . (+2,777) . . Perks